Remote Visualization

Users of the NOMAD Laboratory will need ways to visualize the data they want to use. Both, comprehensive datasets from electronic structure calculations, as well as data from the data analytics platform are typically too massive to be transferred to the user's computer and their analysis and visualization requires high-end hardware and special software.

To this end NOMAD researchers are developing a centralised visualisation service that enables users to interactively perform comprehensive data visualisation tasks on their computers without having to deal with hardware or software installations.

This will allow researchers to conveniently perform graphical analyses of complex and multi-dimensional, time-dependent data from electronic structure simulations, together with molecular structures as well as abstract datasets generated by the data analytics platform.

Moreover, the resulting graphical analyses can be combined into convenient multimedia formats, as demonstrated by this video depicting the interaction of CO2 with a CaO surface.

 

Virtual Reality (VR)

While VR has recently become a hot topic, it's been used in research settings very efficiently for almost 30 years. VR technology aims to immerse users in the dataset they want on analyze. With the help of real-time interactive stereoscopic graphics, the represented structures of virtual objects and datasets become easily visible and understandable for the human eye.

NOMAD is supporting researchers with a variety of VR installations, ranging from a traditional flat powerwall displays, which are ideal for discussion and presentation of datasets, to a 5-sided projection installation, which is semi-immersive device and surrounds users with 3D content for analysis. Mobile systems like Google Cardboard, HTC Vive and Samsung GearVR are supported as well and allow researchers to take an immersive look at their data and present it to others.

You can check out demos of our virtual reality tools here!

VR is also being used by the NOMAD team to support public outreach, at events like the Long Night of Sciences. Have a look at out VR videos here.