• The format of materials modelling data is highly variable depending on the software codes used to generate it - this makes it hard to compare and use data from different sources. Rather than attempting to enforce a common standard code on the community, NOMAD will develop software that translates the data from existing codes into a code-independent format, generating data that can be easily compared and combined.
  • Most materials modelling data is currently stored in the research laboratories where it was produced, distributed all over the world. We’ll provide researchers with a common open access repository where they can freely upload their data, as is, and access any data produced by other researchers.
  • The code-independent database NOMAD will generate will be very large, so it will be difficult for users to find the information they want without innovative new tools. We’ll develop a Materials Encyclopedia, Analytics Toolkit and Advanced Graphics tools to help users easily search our database, identify the data they need and make the best use of it.

The NOMAD model is, incidentally, different from the US “Materials Genome” project where the data for target materials structures is generated in-house, rather than uploaded (and freely downloadable) by any user.